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Author Topic: Item Collector Discussion 2.0  (Read 591 times)

seaside

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Item Collector Discussion 2.0
« on: November 23, 2024, 04:20:18 AM »
I know this was an old thread but actually this has been something I've thought about recently on Kokaro. I enjoy farming for items to quest with on the Item Collector (while I wait for eternity to be able to get some R5's that I need for medallions...  :'( ;D) and I was actually wondering if a list could be provided on all the item types that are currently in rotation for the Item Collector. I am building up a hefty load of extra items that I'd like to possibly get rid of or quest off to the Item Collector (lots of R1's), so I was pondering on some other item types that may not already be added. I'm not sure. Also trying to get rid of excess items because I think due to the amount of items I have at the moment, I am not able to view my full list of items, as the server takes too long to load them and times-out - rendering me stuck with a lot of items I can't look at or get rid of unless I search each one individually in which the server only loads that one item. Anyways. Item Collector! Curious what the current complete rotation table looks like. Thanks! (:
« Last Edit: November 23, 2024, 04:22:23 AM by seaside »

drath

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Re: Item Collector Discussion 2.0
« Reply #1 on: November 25, 2024, 10:19:31 AM »
I think we're going to need some kind of item limit. Not sure how to implement it yet, haha. From the code:

   case 1: $quest = "energy"; break;
   case 2: $quest = "shot"; break;
   case 3: $quest = "shell"; break;
   case 4: $quest = "boots"; break;
   case 5: $quest = "deku"; break;
   case 6: $quest = "bomb"; break;
   case 7: $quest = "mask"; break;
   case 8: $quest = "mushroom"; break;
   case 9: $quest = "potion"; break;
   case 10: $quest = "sword"; break;
   case 11: $quest = "fire"; break;
   case 12: $quest = "red"; break;
   case 13: $quest = "key"; break;
   case 14: $quest = "blue"; break;   
   case 15: $quest = "magic"; break;   
   case 16: $quest = "bag"; break;
   case 17: $quest = "green"; break;
   case 18: $quest = "shield"; break;
   case 19: $quest = "small"; break;   
   case 20: $quest = "coin"; break;
   case 21: $quest = "hat"; break;
   case 22: $quest = "ring"; break;
   case 23: $quest = "letter"; break;   
   case 24: $quest = "armor"; break;   
   //
   default: $quest = "balloon"; break;

seaside

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Re: Item Collector Discussion 2.0
« Reply #2 on: November 28, 2024, 06:44:27 AM »
Thank you for the info, drath!  :D I am trying to put together a small list of potential add-ons to the Item Collector. These are just some ideas with examples of current items that would go with the type/term - let me know what you think.

"engine" (ex. Turbo Engine, Jet Engine, Rocket Engine)
"heart" (ex. Heart Container, Heart Piece, Small Heart, Big Heart)
"star" (ex. Star, Morningstar, Starman)
"pocket" (ex. Pocket Egg, Pocket Chomp, Pocket Cucco)
"computer" (ex. Computer Area Map, Handheld Computer)
-------------------------------------------------------------------
I would throw "yellow" in the list (ex. Yellow Money Bag, Yellow Key Card, Yellow Petal, Yellow Shell, Yellow Skull Key), but now reading it back maybe that specific one would be a little bit redundant because "bag", "key", and "shell" are already current types in the Item Collector. I don't know. Again, just some ideas to possibly cover a greater variety of items! I'll update if there are any more decent types I find that could cover multiple items if this is something to consider.

drath

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Re: Item Collector Discussion 2.0
« Reply #3 on: December 05, 2024, 10:08:48 AM »
I'll look into modifying this.

 

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