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21 -  Kokaro / Games / Re: New Game Ideas (2026)

Started by kloofer - Last post by drath on: February 24, 2026, 12:46:22 AM

Unfortunately, they need to be a specific type to work with the systems we have here. After looking for a few days, I finally found a working forum that has some downloadable still. All the other forums that have games are privated/no longer working currently. This is a dying art. Let me know if you can find any good ones to add from here: https://ipsproarcade.com/index.php?/ipsproarcade/

If you want me to add them quicker, I also need the following for each game when I add them:

1. Author name/website link
2. Description
3. Minimum score for submission
4. Gold offset - we divide the score by this value to give a gold amount.
5. Score value that grants full rewards - this is usually a high/really good score, but not necessarily the highest score.
6. Maximum chance of an item. This is anywhere from 5 to 20, depending on how long the game takes or other factors.

I'll have to verify everything of course, but it would save me a lot of time, haha.

22 -  Kokaro / Games / Re: New Game Ideas (2026)

Started by kloofer - Last post by seaside on: February 23, 2026, 10:23:21 PM

Wait I tried this game out and I would definitely play it lol! Deal or no deal is a classic and this is a funny spin-off. Great game suggestion, hopefully it is able to be added. I feel like I need to look around for some more possible games to suggest for here as well, but I'm not as knowledgable on finding compatible games. Like, all I really understand is that Ruffle is a flash player alternative and I don't know the compatibility layer on what makes a game able to be implemented or not, I guess.

23 -  Kokaro / Games / New Game Ideas (2026)

Started by kloofer - Last post by kloofer on: February 23, 2026, 05:53:38 PM

Hello!

I wanted to suggest a random game on here that I remember from a long time ago called Meal or No Meal.
https://pacdudegames.com/games/meal-or-no-meal/

It's a fun spin-off of one of my favorite game shows ever, Deal or No Deal. You pick your random tray (1/26) and you keep picking trays with random mini games in between (ex: Plus/minus or Multipliers) that may or may not appear that can adjust your score. I think these mini games make it possible that your score could exceed 1 million if you end up with the $1,000,000 tray though it may be very unlikely. I could be wrong on that. You could even do so poorly and get unlucky on the mini games and end with a score in the negatives below 0.01.
The range should be from 1 to anything greater in scores. I think getting a 1 and submitting that is pretty funny.

Idk if it works but it does have the submit score button at the end when you finish the game and it is Ruffle compatible.
I might suggest more games on here, but this one came to mind because of the score variation, chance involved, and the weirdness of it.

24 -  Kokaro / Site Discussion / Re: Changelog & To-do

Started by drath - Last post by drath on: February 23, 2026, 11:20:24 AM

New stuffs:

  • Added a total times played statistic for games (includes guests).
  • Item and Avatar guess now provide way better rewards, but can only be played 10 times per day each.
  • The avatar page now displays how many unique avatars you own versus how many are available.
  • The collection collector now lets you know how many sets there are.

25 -  Kokaro / Site Discussion / Re: Changelog & To-do

Started by drath - Last post by seaside on: February 22, 2026, 10:24:54 PM

Oh dang. Okay, yeah I did not know that. Makes sense then to fix. I also see your point on the item collector thing. I guess we just have to continue to be careful in not clicking on magic/foil items when returning to the collector if it is not wanted. There was one small perk of keeping it how it is anyways, that involves it being a bit easier to count how many of each item I currently have anyways that are not magic/foils, since I personally tend to not return all stock of a specific item back (need to keep a couple or so for obtaining medallions and completing sets).

26 -  Kokaro / Site Discussion / Re: Changelog & To-do

Started by drath - Last post by drath on: February 22, 2026, 09:53:34 PM

It did seem like it wasn't checking for foil/magic items in the collection collector properly. When it was displaying what sets you had full, it would skip magic/foil items, but not when actually returning it - it could grab magic/foil items still.

There shouldn't be an issue returning magic/foil items to the item collector, should there? You have to individually select the items. I think it would be okay to choose to get rid of some magic items here. I wouldn't do foil necessarily, but if you are already maxed out on magics, I think it's okay, no?

27 -  Kokaro / Site Discussion / Re: Changelog & To-do

Started by drath - Last post by seaside on: February 22, 2026, 05:25:09 PM

Thanks drath for all your continuous work into keeping Kokaro alive. Super excited about the item set and costumes, was unexpected! The new avatars that I have seen so far in the homepage showcase are sweet. Quick note though, you mentioned "Fixed the collection collector finding foil/magic items when collecting the item set." Although I don't think this was ever an issue. Kloofer and I were talking about the magic/foil items undesirably showing up in the Item Collector. Not for the Collection Collector.

28 -  Kokaro / Site Discussion / Re: Changelog & To-do

Started by drath - Last post by drath on: February 22, 2026, 01:28:17 AM

I return!

  • Added a new item set.
  • Added a new costume set.
  • Fixed the glitched version of Power Arrow.
  • Updated Ruffle (Flash player emulator). Let me know of any compatibility issues!
  • Added a real site CAPTCHA for registration. Begone bots!
  • Fixed the login form looking weird in some browsers.
  • Added more compatibility messages to games. Thanks for the reports!
  • Fixed some games that were not able to submit scores before, including Box of Chocolates, Kangaroo Jack, and Minotaur (partially).
  • Fixed the collection collector finding foil/magic items when collecting the item set.

29 -  Kokaro / Site Discussion / Re: Kokaro 2k26

Started by seaside - Last post by drath on: February 17, 2026, 10:30:57 PM

One thing I was working on was a way to analytically balance the games in terms of gold/item drops. Things may now be out of whack after my changes. Send me an email if you are interested in taking a look at them all in detail and suggest any changes, since you are probably the best person to understand things in better detail. I know it will probably spoil some of the magic.

30 -  Kokaro / Site Discussion / Re: 100 Medallions!

Started by seaside - Last post by drath on: February 17, 2026, 10:26:14 PM

Woooooooo!

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