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Messages - drath

on: March 01, 2026, 11:28:24 PM 1 Kokaro / Site Discussion / Re: Changelog & To-do

Things and stuff:

  • Added three new games.
  • Fixed the fullscreen button not working.
  • Fixed an error when using Affinity gear.
  • Added a new "Researcher" NPC.
  • Added an "audio" section to the User CP. This allows you to mute all games and/or change the starting volume globally.
  • Updated the footer links.

on: February 27, 2026, 05:13:33 PM 2 Kokaro / Site Discussion / Re: Changelog & To-do

  • Added a new avatar set.
  • Added a new item set.
  • Fixed hover shines and foil glows expanding past the item in some cases.
  • The games and highscore pages are no longer paginated, showing all games at once instead of multiple pages.
  • The inventory display system has been redesigned, allowing dynamic loading and fixing server issues.

on: February 25, 2026, 06:12:56 PM 3 Kokaro / Site Discussion / Re: Changelog & To-do

New mechanics, in my game site from 2009?!? Remember how equipment didn't do anything for like 2 decades?

  • There's a new equipment slot called "pocket" which allows you to add any item that doesn't have a specific "equipment" slot set.
  • Items that are magical and/or are a foil item now give one extra stat each for equipment.
  • Equipped items make it more likely to find items within the sets that are equipped (multiple of the same set equipped will combine). The chance increases with the rarity of the item and its magical/foil status. This is called "Affinity".

on: February 24, 2026, 11:23:13 PM 4 Kokaro / Site Discussion / Re: Changelog & To-do

MOAR

  • Fixed the new item set not having an equipment set.
  • Fixed the CAPTCHA not working on the registration.
  • Increased the minimum and maximum lengths on passwords.
  • Added the new CAPTCHA to other forms on the site.
  • Medallions are now grouped together on the profile page.
  • Medallions now look more like medallions, so that you might think that they are medallions. Medallion.
  • Medallions now show the set icon next to the medallion.

on: February 24, 2026, 12:46:22 AM 5 Kokaro / Games / Re: New Game Ideas (2026)

Unfortunately, they need to be a specific type to work with the systems we have here. After looking for a few days, I finally found a working forum that has some downloadable still. All the other forums that have games are privated/no longer working currently. This is a dying art. Let me know if you can find any good ones to add from here: https://ipsproarcade.com/index.php?/ipsproarcade/

If you want me to add them quicker, I also need the following for each game when I add them:

1. Author name/website link
2. Description
3. Minimum score for submission
4. Gold offset - we divide the score by this value to give a gold amount.
5. Score value that grants full rewards - this is usually a high/really good score, but not necessarily the highest score.
6. Maximum chance of an item. This is anywhere from 5 to 20, depending on how long the game takes or other factors.

I'll have to verify everything of course, but it would save me a lot of time, haha.

on: February 23, 2026, 11:20:24 AM 6 Kokaro / Site Discussion / Re: Changelog & To-do

New stuffs:

  • Added a total times played statistic for games (includes guests).
  • Item and Avatar guess now provide way better rewards, but can only be played 10 times per day each.
  • The avatar page now displays how many unique avatars you own versus how many are available.
  • The collection collector now lets you know how many sets there are.

on: February 22, 2026, 09:53:34 PM 7 Kokaro / Site Discussion / Re: Changelog & To-do

It did seem like it wasn't checking for foil/magic items in the collection collector properly. When it was displaying what sets you had full, it would skip magic/foil items, but not when actually returning it - it could grab magic/foil items still.

There shouldn't be an issue returning magic/foil items to the item collector, should there? You have to individually select the items. I think it would be okay to choose to get rid of some magic items here. I wouldn't do foil necessarily, but if you are already maxed out on magics, I think it's okay, no?

on: February 22, 2026, 01:28:17 AM 8 Kokaro / Site Discussion / Re: Changelog & To-do

I return!

  • Added a new item set.
  • Added a new costume set.
  • Fixed the glitched version of Power Arrow.
  • Updated Ruffle (Flash player emulator). Let me know of any compatibility issues!
  • Added a real site CAPTCHA for registration. Begone bots!
  • Fixed the login form looking weird in some browsers.
  • Added more compatibility messages to games. Thanks for the reports!
  • Fixed some games that were not able to submit scores before, including Box of Chocolates, Kangaroo Jack, and Minotaur (partially).
  • Fixed the collection collector finding foil/magic items when collecting the item set.

on: February 17, 2026, 10:30:57 PM 9 Kokaro / Site Discussion / Re: Kokaro 2k26

One thing I was working on was a way to analytically balance the games in terms of gold/item drops. Things may now be out of whack after my changes. Send me an email if you are interested in taking a look at them all in detail and suggest any changes, since you are probably the best person to understand things in better detail. I know it will probably spoil some of the magic.

on: February 17, 2026, 10:26:14 PM 10 Kokaro / Site Discussion / Re: 100 Medallions!

Woooooooo!

on: January 03, 2025, 10:48:54 AM 11 Kokaro / Site Discussion / Re: Kokaro's Guests

There's lots of traffic to the site, but not many actually make accounts. They just play a game and leave. Either that, or they are bots. The guest tally stays active for hours after somebody has visited the site, so the number can be pretty high sometimes.

on: December 05, 2024, 10:08:48 AM 12 Kokaro / Village / Re: Item Collector Discussion 2.0

I'll look into modifying this.

on: November 25, 2024, 10:19:31 AM 13 Kokaro / Village / Re: Item Collector Discussion 2.0

I think we're going to need some kind of item limit. Not sure how to implement it yet, haha. From the code:

   case 1: $quest = "energy"; break;
   case 2: $quest = "shot"; break;
   case 3: $quest = "shell"; break;
   case 4: $quest = "boots"; break;
   case 5: $quest = "deku"; break;
   case 6: $quest = "bomb"; break;
   case 7: $quest = "mask"; break;
   case 8: $quest = "mushroom"; break;
   case 9: $quest = "potion"; break;
   case 10: $quest = "sword"; break;
   case 11: $quest = "fire"; break;
   case 12: $quest = "red"; break;
   case 13: $quest = "key"; break;
   case 14: $quest = "blue"; break;   
   case 15: $quest = "magic"; break;   
   case 16: $quest = "bag"; break;
   case 17: $quest = "green"; break;
   case 18: $quest = "shield"; break;
   case 19: $quest = "small"; break;   
   case 20: $quest = "coin"; break;
   case 21: $quest = "hat"; break;
   case 22: $quest = "ring"; break;
   case 23: $quest = "letter"; break;   
   case 24: $quest = "armor"; break;   
   //
   default: $quest = "balloon"; break;

on: October 25, 2024, 10:43:09 AM 14 Kokaro / Site Discussion / Re: Changelog & To-do

Some new stuffs:

  • Added the ability to gamble 10 or 25 times in a row in the Item Slot Machine.
  • Upgraded the Ruffle player on the site.
  • Added a compatibility section for games that are not fully supported by Ruffle. Let me know if you find any that have issues!
  • Fixed not being able to comment on games.
  • Fixed not being able to post in the forums.

on: June 06, 2024, 12:17:11 AM 15 Kokaro / Site Discussion / Re: Changelog & To-do

MOAR

  • Fixed item pagination showing the next page in instances where there was no next page of items.
  • The vendor house now sorts items sold to others at the bottom of the list.
  • Added the Treasure Room to the village which uses keys to open deterministic or "themed" chests.
  • When submitting a score, it now lets you know who got the bonus 10 gold for being the champion.
  • Player's latest highscores are now shown in player profiles.
  • Fixed some places where magic status was not showing properly.
  • Slightly increased the chances of getting a magical item when dropped/given normally.
  • Added ultra-rare foil items that count towards a new leaderboard statistic.
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